Category Archives: methodology

Crouch, Aim, Shoot: The Game Mechanics We Take For Granted

To clarify, I’m not implying that some mechanics are more appreciated than others (although this might certainly be the case). What I’m trying to say is that we use “mechanics” (such as crouching, aiming, and shooting) without really understanding what … Continue reading

Posted in History, methodology, review, Theory, Uncategorized | Tagged , , , , , , , , | Leave a comment

How Games “Speak”: Procedural Rhetoric

Ian Bogost’s Persuasive Games is a fairly well known book, and he’s a fairly well known figure in the field of game studies. This book is a lengthy 340+ page tome full of interesting and well-written information. I’m kind of … Continue reading

Posted in methodology, Theory | 2 Comments

The Meaning of Games: a gravity field.

Steven E. Jones’ book, The Meaning of Video Games, regards games as only the central objects in a universe of other objects that in their entirety make up the possible meanings of a game. These other objects can be pretty … Continue reading

Posted in methodology | Tagged , , , , , , , , | Leave a comment

The Magic Circle: Criticisms and variations

disclaimer: I have not read Johan Huizinga’s Homo Ludens: A Study of of the Play Element in Culture. I’ve only read other scholars’ descriptions. However, I still think I know enough to talk about it; trust me, reader =] I … Continue reading

Posted in methodology | Tagged , , , , , , , , , , , , , , , | 1 Comment

The Flavors of Game Studies

When I began researching the field of Game studies, I was shocked at how far along and how diverse the discipline actually is. In fact, I was a little intimidated. I originally planned on taking what I knew about analyzing … Continue reading

Posted in methodology | 1 Comment

Core, Shell, and Culture

Would Halo be Halo without the Master Chief? Could we identify the game if all the representational facets were changed or erased? What if we kept the core, but we played as a pokemon using a paintball gun? Would I … Continue reading

Posted in methodology, Theory | Tagged , , , , , , , , , , , , , | 2 Comments

Games Are Like Onions

but not really. However, one way to conceptualize a game is to divide the “core” game play aspects from their representational “shell” ( I know onions don’t have shells). Before diving into this post, you might want to check out … Continue reading

Posted in methodology | Tagged , , , , , , , , , , , , , , , , , | 3 Comments