Tag Archives: play theory

What Playing The Sims Can Teach Us About Ourselves

Games can be considered procedural models in the sense that they are a series of representational objects governed by a set of rules (thank you, Ian). Ok, hold that thought. In my humble opinion, humans understand (just about) everything by … Continue reading

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Game Design + Game Studies= Profit1!!

“We can reflect upon games by making them. Experimental games are a powerful tool for thinking about and communicating ideas about games.” – Chaim Gimgold. This quote reflects Gimgold’s conclusion on his review of Nintendo’s WarioWare Inc.: Mega MicroGame$. What … Continue reading

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Conceptualizing Play and Game: Hardcore

I’ve actually discussed the intricacies of defining play and game before, most notably in my post on the magic circle, but I came across and article that really tries to flesh out “the logico-formalistic configurations that as such act as … Continue reading

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Recommend/ Review: Perspectives of Computer Game Philology

Don’t be discouraged by the somewhat bland title, reader. The article I’m about to recommend/review is quite compelling. First of all, the author attempts to diffuse some of the problems and accusations that come with multidisciplinary approaches to game studies, … Continue reading

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Playing The Cutscene in Mass Effect

SPOILER AHEAD- When players can convince the final boss of a game to blow his own Turian brains out by manipulating the dialogue mechanic of the game, players are not only playing the cut scene; they are winning it, and … Continue reading

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The Magic Circle: Criticisms and variations

disclaimer: I have not read Johan Huizinga’s Homo Ludens: A Study of of the Play Element in Culture. I’ve only read other scholars’ descriptions. However, I still think I know enough to talk about it; trust me, reader =] I … Continue reading

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I’m in the Zone

or zones, as we will divide them. This will be a short but substantial post describing, which ultimately includes simplifying and abstracting, the three types of immersions experienced during game play. I would like to say that immersion is that … Continue reading

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